Discover the comprehensive program designed to celebrate and advance adaptive gaming technology
Join us in the beautiful city of Daejeon, Korea - a hub of technology and innovation.

October 16–17, 2026 • Daejeon Contents Fair
The interactive exhibition showcases the latest advancements in adaptive gaming technology.
Visitors can learn about the latest adaptive gaming technologies and how they are changing the face of gaming for disabled players.
Interactive demonstrations allow visitors to get hands-on experience with adaptive gaming technology and devices.
See how adaptive technologies are being used to create more inclusive gaming environments for all players.
A platform for disabled gamers, industry leaders, and other stakeholders to share their experiences and best practices for improving gaming accessibility.
2026 program rundown
Rundown
Opening Ceremony
Keynote 1 — Bryce Johnson: From Accessibility Feature to Design Philosophy: Building Games for Everyone
Break Time
Keynote 2 — Tara Voelker: Raising the Floor, Not Lowering the Ceiling: Accessibility in Competitive Gaming
Break Time
University Competition
Break Time
Workshop — Experience in developing games using adaptive gaming equipment
Rundown
Day 2 Program Overview
Institutional panel 1 — Designing Games That Include Everyone: From Hardware to Experience · Bryce Johnson, Tara Voelker, Hannah Choi
Break Time
Institutional panel 2 — Adaptive Esports as a Competitive Category: Building the Ecosystem · Jordan Kough, Jorrel Batac, Jeong Woong
Break Time
Institutional panel 3 — Designing Games That Include Everyone: From Hardware to Experience · Can Yang, Samha Choi, Filip Soc
Street Fighter 6 Esports event tournament
Closing Ceremony









The tournament showcase is being held to encourage active participation from gamers with disabilities across various areas.
Street Fighter 6
Street Fighter 6 Double-elimination
Best of 5